Wednesday, July 2, 2014

Pocket Review - Hyperdimension Neptunia: Producing Perfection

I imagine that a lot of people will take one look at Hyperdimension Neptunia: Producing Perfection and go "Nope!" just because of its appearance. After all, the screenshots could be construed as little more than titillation, but that's not what Producing Perfection is about at all. This game is an idol sim. If you're not familiar with this genre, don't worry because you're not alone.

This game takes the concepts found in The Idolm@ster games and puts a Neptunia spin on it by offering up four of the main Neptunia series characters to champion. In the game's primary mode, players don't directly control the characters directly, but instead take a producer's role. As the producer, you get to decide the path of Neptune, Vert, Noire, or Blanc's career as a pop idol. Players choose how they want their client spending the day, whether in vocal training or learning new dance moves. If your idol is getting too stressed, players can opt to give them a vacation. There are also occasional scenes where players can interact directly with their client and affect the progression of future events.

All of this preparation is used to boost character stats and prepare for performances where players get to select their idols song and costume and even control the camera during the concert. Want to have the camera zoom in on your star's butt? Go for it. It might win them more fans. Under certain conditions the characters can activate HDD mode which transforms them into their busty alter ego and boosts the crowd's excitement level even more. And that's the point of being a producer in this game, to make your idol as popular as possible.

While the risque content might be too much for some, the minute to minute gameplay of Hyperdimension Neptunia: Producing Perfection is what caused me to tune out. The characters could be charming and the dialogue could be funny, but there just wasn't enough interesting things going on with the simulation side of things to keep me hooked. The day to day planning of events got old fast, and I found myself not caring if people liked my idol or not. As far as being a good idol sim, I believe Producing Perfection does its job well. That job just isn't for me, and no amount of cute girls made it any better.

Recommended? Dialogue can be funny, but expect a lot of repetitive micromanaging. Also, don't pick Vert. She's boring. 
Enjoyed By? Hardcore fans of Neptunia, though they'd be better off waiting for Re;Birth1.

This game was played on Vita via a PSN code supplied by the publisher.

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