Wednesday, September 16, 2015

#TeamHandheld Report - 09/16/2015

Less intro, more dancing. This #TeamHandheld Report is going to get straight to the point. Persona 4 Dancing All Night is great. Shocked, I know.

Now Playing

Persona 4 Dancing All Night (Vita)

In case you don't know exactly what you're getting with Persona 4 Dancing All Night, this is part rhythm game and part visual novel set in the Persona 4 world. There is a free play mode where you can select songs and dance to your heart's content, but I have spent most of my time with the game's story mode.

Without getting into spoilers, or even any details about the story at all, I can say that it really captures the Persona 4 characters that I've known and loved while continuing to develop them. While you don't get the fun one on one interactions of social links, there's still plenty of story and character development here. I do miss the characters moving around and such from the main game, but the portrait style of storytelling works fine.

The dancing part is the main focus of the game, though, and the music selection couldn't be better. Between all of the great returning music and the outstanding remixes, I fittingly found each dance session to be a highlight. I don't want to take away from the quality of the story, but I often found myself wishing there were more songs interspersed among the visual novel sections since they are main reason I'm playing this.

I found most of the songs to be pretty straightforward and easy to finish, but tough to get perfect on. Like I've said before, I'm not the best at rhythm games despite my love for them. That said, watching Naoto confidently dance to a remix of "Heaven" is a great deal of fun, but along with the character dances there are also DLC tracks which are basically music videos of some of the live Persona performances that are equally great. The music is the true star here and my favorite characters from P4 are simply the icing on top.

Dancing All Night brings the best of both worlds, because if you want more P4 story there is plenty of that. If you want to just play the music parts, you could skip the story mode completely (though I wouldn't recommend it). If you like Persona 4 or rhythm games in general, this is an easy recommendation. Now shut up and let me dance.

-Dance more, talk less-

Space Hulk (Vita)

I know I often ask (read: beg) for every game to come to Vita, but sometimes I really don't need to get what I ask for. Space Hulk just doesn't feel right for Vita, at least with the touch implementation it currently has. Offering lots of dialogue boxes to help you figure out what you're supposed to do is great, because this complex game really needs it, but the touch screen interface just kills it. One of the Vita's strength over mobile is traditional controls, so when a game doesn't use those and can, it hurts.

-Can't touch this...-

Upcoming Games

Senran Kagura 2: Deep Crimson (3DS)

While I got down with the art style and character designs in the three other Senran Kagura games I've tried, the gameplay never really stuck with me. I've never really been much into brawlers or beat-em-up style games, but maybe this one will do something different for me.

Invokers Tournament (Vita)

A free-to-play MOBA on Vita? I can't say I asked for this, but I'm certainly going to give it a shot. I played one match, but want to give it more of a look before I talk about it. That said, my team won our match.

Xenoblade 3D (3DS)

After I polish off some of these smaller games, I'm going to plunge back into Xenoblade 3D. I got hung up in the Ether Mine before being distracted by other games, but I really do want to finish this one again.

#TeamHandheld Updates

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